Monster Machine

Monster Machine is a kids game designed to work on the child creativity and imagination.

Project Description

Monster Machine is a children’s game designed to work on the child creativity and teach them basic concepts through ludic and dynamic experiences. In it, you can create little monsters and complete your magic album. 

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My Role

On this phase at Gorlami!, I was responsible for the creative direction of the projects, as well as for the strategy of dissemination and profitability, making sure we had a healthy ROI (return of investment) of the projects within the company, managing customer and team interests and helping defne the product vision commercially guiding the success of a product and leading the cross-functional team that is responsible for improving it.

I was also responsible for planning, executing and closing projects. Defining the project, building its comprehensive work plan, managing budget and team as well as expectation of stakeholders.

My responsibilities included: 

  • Team Leadership - I led a talented team consisting of 3 programmers and 3 animators throughout this phase, ensuring seamless collaboration and efficient progress.
  • Weekly progress meetings - Conducted weekly meetings to track production progress, ensuring that the project remained on schedule and addressing any challenges or roadblocks as they arose.
  • Resource Coordination - Coordinated resources and facilitated effective communication across cross-functional teams to ensure project success.
  • Client Engagement -  I maintained regular contact with our client, presenting project milestones and ensuring that their expectations were met. This communication was essential for project alignment and client satisfaction.
  • Continuous Improvement - I promoted a culture of continuous improvement within the team, encouraging members to share their insights and ideas for enhancing our project development process.

On the day to day operation, my work also involved: 

  • Oversee sprint planning, create and own the product backlog, and keep track of progress throughout sprints
  • Oversee production cycle of each project, managing schedule, staffing, and delegation of responsibilities
  • Create and own the Asset & Development Plan in consultation with the rest of the team
  • Monitor other documentation and ensure its accuracy across the project
  • Serve as scrum master
  • Lead team through Sprint Reviews and Sprint Retrospectives, and document those conversations
  • Plan and manage QA and user testing for each milestone
Author - Paperfolio X Webflow Template

Zé Moreira

Leveraging my diverse skills in advertising, games, and 3D design, I craft dynamic, engaging, and captivating projects.

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Project Information

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Client:

PedagoPlay

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Role:

Producer

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Team Size:

N/A

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Platform:

iOS/Android

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Engine:

Unity

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Year:

2017